About

Since 2009
I work freelance as Illustrator and as Game Artist for Indie and AAA titles.

I get hired by game developers for the duration of a project, mostly for style development. At In-House projects I have gathered experience in creating Art Bibles /Outsourcing documents, manage art outsourcing and its feedback and setting up the art team. For live games I have worked remote and produced InGame Graphics and gathered - if needed - a team of freelancers to tackle the workload.

I  create workshops...

...which I held at conventions and studios since 2006, and taught an Online Art Course regularly at Comicademy.com. From 2011 to 2016 I taught Concept Art and Game Graphics at School4Games, Berlin after I helped creating the teaching plans and their evaluation system.
From 2015 to 2017 I was invited to give talks on conferences around the world, including IFCC Croatia, Promised Land Poland and Lightgrey Artlab Iceland.

Personal studies aim towards world building and storytelling, which are fields I am very interested in.
I enjoy experimenting with styles and their boundaries.

SONY ENTERTAINMENT – AIRBORN STUDIOS – SLIPSHIFT – PAIZO PBL – FUTURE LLC – CIPSOFT – WOOGA GMBH – WEST STUDIO – SNK SCHĂ–NE NEUE KINDER – DEUTSCHE TELEKOM – FLOW STUDIOS – DROEMER KNAUR – CARLSEN COMIC

Get In Contact

Write me an e-mail to

writenadiae (at) gmail. com

and I will get back to you
within 2 working days.

Currently Available For

  • Event / Live drawing 
    within Germany
  • Workshops and School
    positions within Leipzig Area

  • Remote ConceptArt Project
  • Remote Illustration Concept

Updated: 21th April 2019